Juan has been working with videogames and interactive media since 2012. Juan has developed numerous videogames, AR/VR experiences, interactive installations and similars. He is a proeficient creative director, narrative designer and if its necessary producer. His main experience is at Entertainment, Advertising and education fields.
Oscar has worked as a game designer for more than 7 years within a variety of game genres: Beat them ups, platform and casual among them. He wants to create games that are fun and intriguing experiences
Sebastian began working in product management for videogames with "2028, an epilogue of a war" and is eager to build powerful strategies aiming to reach coherent final users for innovative videogames. Sebastian has worked with agile methodologies as Lean Startup and PRINCE2 to guide projects through efficient results. Scrum is his best friend for reaching production deadlines on time!